Transmission // 3 September 2026

The Outer Rim Burns

The first reports sounded like spacer tales: black armor at the starport gates, crimson markings beneath the landing lights, and entire city districts falling silent. Then the same warning arrived from eight worlds. Black Sun and Death Watch had come in force—and they were not the only legends moving through the galaxy.

Chapter I // The invasion

Shadows over the spaceports

From Corellia and Tatooine to Rori, Naboo, Dathomir, Endor, Yavin IV, and Lok, hardened Black Sun and Death Watch elites now occupy city, starport, and outpost approaches. Their invasion reaches 17 hubs and fields 170 dangerous combatants, with reinforcements returning every five minutes.

They remember their allies. A player holding at least 5,000 standing with Black Sun or Death Watch will be treated as a friend by the matching force. Everyone else should expect a merciless reception.

Chapter II // A disturbance in the Force

When visibility reaches its limit

At maximum Jedi visibility, the ordinary rhythm of the hunt can break. Boba Fett, Darth Vader, or Mara Jade may personally answer the disturbance, bringing an encounter intended to stand among the most difficult battles in the game.

The wilderness has grown restless as well. Rare creatures and enemies can now emerge dynamically across every enabled ground planet, while Black Sun and Death Watch activity has spread through the wilds of Dantooine.

Chapter III // The hunters answer

Determination made manifest

Carbineers and Bounty Hunters now build meaningful melee, ranged, posture, and state defenses throughout their professions, visible directly on their profession sheets. A fully trained Master in either path reaches 70 melee defense and 70 ranged defense.

Master Bounty Hunters also carry Hunter's Determination. Attacks made with ranged, melee, heavy, special-heavy, or thrown weapons have a 75% chance to bypass a player Jedi's lightsaber block. Existing Masters receive the ability too.

Chapter IV // Relics of the battlefield

Weapons with stories of their own

Nym's celebrated Slugthrower Carbine has become a true themepark prize, dealing 7,500–20,000 damage with Heavy armor piercing at 0.5 speed. The Berserker Rifle now deals kinetic damage, and new and existing Nightsister Energy Lances carry Heavy armor piercing.

The Nightsister Melee Armguard has returned as a rare prize from Nightsisters and Axkva Min. New and existing armguards are Medium armor with 80% resistance against every damage type, lightsabers included.

Chapter V // The spoils of survival

Medicine for a harsher galaxy

Spider Fang, Spider Venom, Donkuwah Poison, and the wider family of crafted, dropped, and foraged Combat Medic components now carry 50% stronger statistics. Healers willing to brave the new danger can build tools worthy of it.

The Cries of Alderaan faction-point bonus now serves both sides: Imperial and Rebel players alike receive the 10% benefit when earning points for their own faction through combat, missions, recruiters, and event rewards.

The transmission ends

The galaxy does not.

The invasions, hunters, rare encounters, equipment, rewards, profession defenses, and battlefield repairs are live now. Fully close and reopen the launcher to receive the latest profession-sheet files before returning to the hunt.

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