Transmission // 29 August 2026

Contracts Without Borders

Every profession can become the subject of a player contract, faction warfare has gained monumental new headquarters, and several long-running mission systems are now more dependable.

Player bounty network

Revenge has a price

  • After a qualifying open-world PvP death, the victim may spend 50,000 credits to place a bounty on the player responsible.
  • Player-owned pet kills are attributed to the pet's owner.
  • Paid contracts can target players from any profession and remain available while the target is online.
  • Player contracts can reach 950,000 credits, remaining just below the one-million-credit VIP contracts.
  • Contracts persist across sessions and clear after successful collection.

Galactic Civil War construction

Planetary Headquarters

Rebel and Imperial officers may now spend one million faction points on a Planetary Headquarters deed. Each immense headquarters uses the largest Lok Imperial base design and arrives ready for a major siege.

  • Ten large perimeter block turrets
  • Forty-eight elite faction troops
  • Eight senior officers
  • Four faction-appropriate combat walkers
  • All faction-base turrets now carry 2.5 million durability

Mission reliability

Cleaner objectives and encounters

  • Acklay missions now call for exactly one Acklay.
  • Light and Dark Jedi Master missions now field exactly three staged Masters with stronger skipped-wave protection.
  • Confiscation quests correctly recognize required items, including exceptional and legendary variants.
  • Village location and theater tasks retain independent waypoints and clear stale encounter state more reliably.

Server-side update

No launcher scan is required.

These changes activate with the Live restart. Return to the hunt, visit a faction recruiter, or prepare your defenses for the next planetary siege.

The SWG Talon Network
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